Blog
Guides, tips and lists for your next break.

Two Players, One Screen: Pass-and-Play Games Explained
Dots and Boxes was pass-and-play long before phones: one sheet, one pen, two people taking turns. What makes a game work when it's handed back and forth, Dot Box Duel's Pass and Play boards, and how solo games become couch contests.

Maze Games: From Paper Puzzles to Glowing Corridors
From a 17th-century hedge maze to a 1973 game on NASA computers to mazes built fresh by code. How a computer carves a maze, why a chase needs loops, and how Lost Corridors and Silent Maze tune their dead ends differently.
What Is a Merge Game? How Merging Works, With Examples
A merge game is a puzzle where you combine identical items into a single, better one. What counts as a merge game, the four main types, the games that made the genre popular, and why one more merge is so hard to resist.

Landing Games: Why a Safe Touchdown Feels So Good
A schoolboy's 1969 text game, an Atari cabinet ten years later and a browser game today share the same three rules: a speed limit, a target that pays more for precision, and a landing that refuels the next one.

Block Drop Guide: Tips for Higher Scores
In Block Drop the points hide in the streak: line bonuses multiply with every clear in a row, and the streak survives two quiet moves. How scoring works, how the piece dealer helps, and how all 60 Adventure boards were tested.

Dot Box Duel Guide: Beating All Eight Rivals
Dots and Boxes has a real strategy, and Dot Box Duel's hardest rivals play it: safe lines, long chains, the double-cross and the hard-hearted handout. The eight rivals, how each difficulty plays, and how the stars are earned.

Silent Maze Guide: Finding the Way Out by Sound
In Silent Maze every ring of the bell shows less of the maze than it gives away. How far each sound carries, how the creatures hunt and how fast they move, what the three areas add, and why the stars are for silence.

Best Chromebook Games in 2026: 10 Free Games That Run in a Browser Tab
Ten free games that suit a Chromebook: they run in a Chrome tab, play with the keyboard or the trackpad, and fit a short break. Platformers, puzzles, one-button games and one for two players on the same laptop.

Rondo Guide: Timing the Perfect Pass
Rondo is two rings turning in opposite directions and a tap when they meet. How each touch is graded in milliseconds, when defenders and decoys arrive, what the six skills do, and how the combo reaches triple points.

Gravity Lab Guide: Rotating the Lab Without Getting Stuck
Gravity Lab is played by turning the room, and every crate falls along with Orbi. How each wing's mechanics work, how the three bosses are beaten, where the par for all 60 labs comes from, and how hints are earned.
